2010-12-13 Labs 8 and 9 Post 2
For the most part, the export from ArcGIS to GIF files went smoothly. I was able to export the maps with the legends in place and the legends did not wobble. The only problem I encountered was with the Dot Density Map. When I animated it, the map itself moves in relation to the title, legend, and neat-line. I do not know why this happens. I tried to solve this problem by exporting the maps a second time. This failed. I tried a third time. This too failed. Finally, I decided to leave it like that. The movement of the map itself is fairly gradual throughout the animation and does not really detract from the information being presented. It just looks bad. I will try to export the map a fourth time to see if that rectifies the problem. The problem may just have to do with the computer I am working on. There were several other times when the images on the screen moved without any user input. Possibly, restarting the computer just prior to exporting the maps would be advantageous. The only problem I had when going from Arc to Earth was that I did not include all of the files associated with my GIS file. I just had to go back to my computer, load the other files onto my storage device, and then go back to the instructor’s computer. The program worked very smoothly. Although, when I tried to zip my files, the instructor’s computer would not allow me to open the zipped files without using WinZip. I got around this by not zipping the files.
I used two other methods for displaying my some of my data. The animations of the Choropleth, Gains/Losses, and Graduated Symbols maps change images fairly quickly. This is useful for determining patterns. However, these maps are intended for an audience of students. Students often find note-taking useful.. Therefore, I made slower animations of these maps and put the choropleth maps on the website as individual images. The slow-moving animations have about a ten second delay between maps. This would allow students to jot down some notes about the information. Changes to the speed of the animation were made by shift clicking all of the layers in the GIF and changing the timing by hundredths of a second. Likewise, the individual images of the maps allow students to examine the maps, and hence the symbolization of the data, without time constraints; this, in turn, allows the students to take better notes on their material. The individual images were inserted in the html text so that they opened in a new tab. This was achieved by using the code: target=”blank.”
ArcGIS is fairly expensive and not everyone has it. Google Earth is a free download, at least the basic version is free, and anyone who has a computer or a local library can use the program. By converting ArcGIS files into KMZ files, cartographers make maps that are relatively limited in their audience into maps that are useable by everyone. Transferring the files from ArcGIS to Google Earth was certainly worth the time because it opens the information up to many more people. Similarly, transferring the ArcGIS files to a GIF format, cropping them in photoshop, and animating them makes the maps available to a broader audience. Any web browser is capable of displaying GIFs. This format appeals to an even broader audience than Google Earth because people do not even need to download anything. They can just view the images.
The data we originally collected from the Census Bureau was also in a format that everyone could use on their computer. Arguably, people could get all the information they needed to understand population change in Maine, New Hampshire, and Vermont from the Census Bureau’s website. However, turning the numerical data conveyed by the Excel spreadsheets to a graphical representation also opens the information up to a broader audience. Transforming numbers in a spreadsheet to a map, and then transferring that map into a program that everyone can use was well worth the time. This process also takes data that are not readily relatable to the phenomenon they are representing and turns them into data that are easily related to the data they represent. These skills would be very useful in a job setting where I might have to collect data from a local source and relate that data to a national or worldwide source. For instance, if I were doing a research project for botany and trying to map the occurrences of a particular plant, such as Filago pyramidata, to other occurrences in the world, and show that information on a research company website, collecting data from the web, integrating it with the data I collected, and then showing that data on a common medium–such as GIFs or Google Earth–would be very useful.
Yes, animating maps of this type definitely helps convey the information to the intended audience. The phenomenon that is being portrayed in the maps is the number of people in a specified area in each decade for the last 109 years (by decade). Obviously, we cannot put people themselves on the map or use the states themselves for the background. We use symbols or colors to represent the people in the area. We use a shape image to represent the earth/area. Since we can use time to portray itself, that seems like the best option. Obviously, showing a real-time version of the data would not be an effective way of showing the change in population in an area over time. However, scaling the time and having several different speeds is very useful.
The faster the animation is played, the easier it is to see patterns. In Maine, New Hampshire, and Vermont, there is a fairly noticeable trend in population growth in the area along the coast, closest to Boston; there is also significant growth in the areas of Vermont closest to New York. This trend is fairly visible on all of the maps. However, the animation of the multi-class choropleth maps is probably the least helpful. This may be because these maps have too many classes for an animation. The gains/losses maps seem to be much easier to pickup patterns from when they are animated. The dot density and graduated symbol maps show trends very well when animated.
Yes, not only have I considered including the static maps, but I had decided to do so as an extra way of displaying my maps. As I mentioned above, the intended audience is upper-level high school students. Students often find note-taking ver helpful for learning their subject. By being able to view the static images on the webpages, students can take time making notes on the data. Kinesthetic learning may be better for some students than viewing animated, visual representations of the data.
When I was creating my GIF files, I found that you could make them play continuously (loop) or play through once and stop. For the purposes of this project, playing continuously is a little bit more advantageous because seeing the animation multiple times often makes patterns more evident. However, playing through once could be advantageous for other uses of GIFs. For instance, if you were trying to make a very long GIF of several thousand photos, from an expedition or research project, running through a lot of images at a fast rate could be very impressive. The looping feature can be changed when the first layer (prior to the first image) is selected. Going through the images only once might be more impressive than seeing them over and over again. Also, varying the speed for the animations can be useful. Faster speeds are better for showing patterns; slower speeds are better for seeing the information displayed on each individual map. This feature can be adjusted for individual layers in the GIF, or all layers can be selected (shift click) and the speeds can be set uniformly.
They should be pretty useful. The only drawback to the KMZ files is that a person needs to have Google Earth on his/her computer in order to view them. In theory, the Google Earth Plugin would allow people to view the files with a web browser, but getting the files to a point where the plugin will work seems to require scripting the entire file in html text and was very confusing. On the other hand, Google Earth is really the ultimate locator map. Everyone would recognize the image of the globe. Google Earth starts at the global level and then zooms into the KMZ file. The KMZ animations look much better than the GIF files. Part of this may be attributed to cropping; part of it may be attributed to the background and part may be attributed to the familiarity most people have with Google Earth. The KMZ file look very good and the timing between the images is very even.
I chose to use two different methods for displaying the maps. The first was a slower GIF file and the second was to display each of the maps as individual images for specific map types. As I mentioned before, the slower GIFs allow users to see the information on each map better, but may make it harder for users to see patterns. The KMZ file looks more professional than any of the GIFs. Once again, both the slower GIFs and the static images will allow the intended audience to take notes on the information they are viewing.